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Title
Real-Time Cheat-Free Gaming on the Basis of Time-Stamp Service
Author
Shunsuke Mogaki, Masaru Kamada, Tatsuhiro Yonekura, Shusuke Okamoto, Yasuhiro Otaki, Mamun Bin Ibne Reaz
Vol. 9 No. 1 pp. 139-146
Keywords
real-time network gaming, cheat-proofing, time-stamp service
A Transcoding Method for Improving the Subjective Picture Quality
Soon-kak Kwon, Ho-young Lee
Vol. 9 No. 1 pp. 135-138
Transcoding, Subjective picture quality, View foucs, Quantization step-size
Analysis and Design of Object-oriented Program Understanding System
Nor Fazlida Mohd Sani, Abdullah Mohd. Zin, Sufian Idris
Vol. 9 No. 1 pp. 125-134
Program Understanding, Object-oriented Programming, Plan-base, UML, Java
An Improved Method in Transient Stability Assessment of a Power System Using Committee Neural Networks
Reza Ebrahimpour, Easa Kazemi Abharian
Vol. 9 No. 1 pp. 119-124
Transient Stability Assessment (TSA), Committee Neural Networks (CNN), Time domain simulation method, Artificial Neural Networks (ANN).